FYOP/Scenario Chamber/The Witch and the Warrior/0142

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You grab the witch’s arms from behind, the servos in her arms whining in protest as you hold her back.

“Release me!” the witch demands, but you maintain your grip as her machinery audibly strains against you – when Skena reaches for her, you pivot to shield her.

“Both of you, stop!” you demand, and for the moment they do.

“She’s not to be trusted!” Skena protests.

“She won’t stop until I’m dead!” counters the witch. “It’s going to have to be one of us…” she gently pushes her plush backside against your groin, her silken cape conforming around her curves, “…so you had better choose.”

“Yes, let’s just get this over with,” Skena agrees. “One of us has to go, and if you haven’t the stomach for killin’, then Ah suppose it will have to be banishment.”

“Alright,” you agree. “Banishment to the main entrance.”

Both seize up momentarily, the out-of-chamber location clashing badly with their scenario-specific programming.

“Agreed,” purrs the witch, first to recover, favoring you with another gentle push from her silk-shrouded rump. A few seconds later, Skena twitches back to awareness and replies, “Aye.”

Folding he arms across her impressive bust, Skena ask, “Then who’s it to be?”


Banish Skena

Banish the witch